Sunday, March 01, 2009
TCP Window Scale
One of the overlooked subjects especially when it come to the CCIE RS is the real deep knowledge and understanding of TCP, the one subject from the scope of TCP that I would like to pass to you readers is the concept of Window Scaling.
Why do we need window scaling or what the hell is it?!
First may be lets start with the why, I do not know about you guys but when I am buying something I expect to utilize it fully and not half way, and the same goes to my Internet line if I buy 10Mbps pipe I do not want to utilize only 5Mbps.
So What is Window Scaling and how can he help us better utilize our pipe?! Window Scaling is an optional enhancement that allows us to extend our window size so you say wait why do I need to extend my window size?
Well normally the window size is 16 bit with a max size of 64K byte and when you are talking about a in your LAN delay (1ms avg) that is more then enough for just above 500Mbps but when we are over the WAN we start experiencing some delays the amount of throughput we can provide is decreasing fast, already with 10ms delay you can have only just above 5oMbps with 100ms we already in 5Mpbs and you see where is that going. so what and how we can take the 16bit we have in the TCP header and make them bigger well the simple answer is we cant as we have only 16bit not one bit more in the header for window.
but what we can do is use the options 3 byte filed to where we indicate what is our scale factor, the defined scale factor can be between 0 to 14 where the max window can be 1GB
65536 * (2^14) = 1073741824 well now we are talking this is a window.
but with grate window come grate responsibility, now we need to watch out for overflowing the network causing congestion (the congestion will be for another talk).
So basically what we learned is that the higher the Delay we need a bigger window to free the belt on our traffic.
The Max Throughput calc is actually very simple:
[ WIN(in bits)/delay(in second) ] / 1000000 = Throughput in Mbps
Scale Window calc is:
(2^scale factore) * window(bytes)
Notice that as the WS is optional it must be offered by both sides to and the lowest WS factor win.
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