The Table bellow Represent the TOS filed in the IP Header
Drop P = Drop Precedence
IPP = IP Precedence
The Drop Precedence means the probability that the packet
will be dropped, the higher the value it is more likely to be dropped.
IP Precedence is the importance value of a packet, the
higher the value the packet is more valuable.
In IP Precedence we have 0 – 7 values and you can see that
by looking into the amount of fields that we have
Routing (Best Effort) - 000
Priority - 001
Immediate - 010
Flash – 011 => mainly used for Voice Signaling or for
Video
Flash-Override - 100
Critical – 101 => mainly used for Voice RTP
Internet - 110
Network - 111
You do not need to remember the name value of each one, you
can simply see it with:
TermServ(config)#access-list 100 permit ip any any precedence ?
(0-7) Precedence value
critical Match packets with critical precedence (5)
flash Match packets with flash precedence (3)
flash-override Match packets with flash override precedence (4)
immediate Match packets with immediate precedence (2)
internet Match packets with internetwork control precedence (6)
network Match packets with network control precedence (7)
priority Match packets with priority precedence (1)
routine Match packets with routine precedence (0)
with that said now we have added 2 more bits for the or more
accurate 3 bits but only 2 bits we are playing with for allowing us to
determine with in the scope of class witch is more preferable and for that we
divided to 6 main classes
Class 0 – Called also Best Effort all bits are 0 = 000000
Now we have 4 classes that are with in them divided each to 3 separate
IPP |
IPP |
IPP | DropP | DropP |
0 |
ECN |
ECN |
Class1 | AF11 001010 | AF12 001100 | AF13 001110 |
Class2 | AF21 010010 | AF22 010100 | AF23 010110 |
Class3 | AF31 011010 | AF32 011100 | AF33 011110 |
Class4 | AF41 100010 | AF42 100100 | AF43 100110 |
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